Smart Water basic will have an update very soon and Smart Water PRO is on the way.
New features: buoyancy, shoreline, 2 free full projects demos (to download separately) and some tutorial videos.
I am updating the Atmospheric Planet pack very soon. I have fixed the ‘Real’ Shader and added a Gradient new one. It is based on a gradient that simulates the changes in the atmosphere with the sun ‘scattering’. It is pretty basic but is doing a nice effect. New graphics have been added along with 6 new planets.
I have spent a tremendous time upgrading Earth 3D so that it will stay one of the best real time Earth 3D representation money can buy.
Many improvements have been developed, here is a short list:
- complete rewrite of the shaders using surface shaders.
- 3 new shaders for Atmosphere, Clouds and Ground.
- new simple editor, that connects the 3 shaders and calculates the right values for each shaders without having to tweak them separately
- clouds and ground now have normal mapping.
- new atmosphere shader offering better control and flexibility. It is possible to make any kind of halo, for even the most extreme large atmospheres.
- faster: the shaders have been optimized.
I have not tested them on iPhone and Android but they are Shader 2.0 compatible so they should work on these devices as well!
Coming soon, the Magma planets at http://unity3dx.com and in the Asset Store at Unity3d.com.
These are incredible shaders to make magma planets like the sun or anything from your imagination. With 5 planets ready to use, 2 exclusive heat shader with animation, heat hallo, and fire color animation, the result is really nice.
Ultimate Rock Bundle is going to be upgraded to v2 with new HDR demo and some nice groups of blocks that are very low poly!
It happens at http://unity3dx.com very soon.
I am working on a new concept of super terrains that have low poly and are looking photo-realistic. They are meshes with different LOD and display very fast on mobile platforms.
This is a video of the Superterrain vol 3
I am working on a new concept of super terrains that have low poly and are looking photo-realistic. They are meshes with different LOD and display very fast on mobile platforms.
Smart Water is becoming the reference for water simulation on most platform, with Smart Water Mobile & Smart Water Basic. Smart Water PRO is under development for +6 months. Here is 2 passes shader that will be in the Smart Water PRO edition.
I have been frustrated by the preceding shader I have adapted from the Neil Shaders from GPU Gem 2 : the Earth 3d shaders, that you can see here. I wanted something more flexible, more easy to deploy, faster and globally more fun. I got rid of the physics, as we all know that everything is possible in the universe, and I just focused on getting a WOW result for use in any games including mobile phone.
Here are the Atmospheric Planet shaders. Avalaible for sale at http://unity3dx.com